How to Solve QiYi Pyraminx
Complete guide to solving the QiYi Pyraminx with step-by-step instructions, algorithms, and advanced techniques.
The Complete Guide to Solving QiYi Pyraminx and Cube Puzzles: From 2x2 to 9x9
Introduction: How to Solve QiYi Pyraminx and Master All Cube Sizes
The QiYi Pyraminx represents one of the most accessible and enjoyable entry points into the world of twisty puzzles. Unlike the standard cubic Rubik's Cube, the triangular Pyraminx offers a unique solving experience that combines intuitive problem-solving with the satisfaction of rapid completion. This comprehensive guide explores the methodologies for solving the QiYi Pyraminx alongside detailed instructions for all cube sizes from the compact 2x2 up to the challenging 9x9 cube.

QiYi Pyraminx
Part 1: Mastering How to Solve QiYi Pyraminx
Understanding the QiYi Pyraminx Structure
The QiYi Pyraminx is a triangular twisty puzzle consisting of four equally-sized triangular faces forming a tetrahedron. Each face contains distinct piece types:
Piece Types:- •3 Tips (corner pieces that can only rotate in place)
- •3 Edges (edge pieces with two colors each)
- •3 Centers (center pieces that define face colors)
- •1 Center Core (the fixed central axis)
How to Solve QiYi Pyraminx: Layer by Layer Method (Beginner's Approach)
The Layer by Layer (LBL) method is the most intuitive approach for learning how to solve QiYi Pyraminx. This method divides the puzzle into four clear steps:
Step 1: Align Tips and Centers (ATC)
This foundational step requires matching all four tips with their corresponding center pieces, then organizing the centers on your chosen bottom face.
- 1.Select a tip to be your "marker" - identify its three colors
- 2.Rotate the puzzle until this tip points toward you
- 3.Turn the top, left, and right sides until the matching color appears on the front face
- 4.Align all three center pieces on the bottom layer to the same color
- 5.Adjust tips as needed to match the centers below them
Step 2: Solve the First Layer Edges
Once your tips and centers form a complete bottom layer, you must insert the three edge pieces around this layer.
Algorithm for inserting edges:- •If the edge is on the right side:
U R U' R' - •If the edge is on the left side:
U' L' U L - •If the edge is in the correct side but wrong position:
L' U LorR U' R'
- 1.Find an edge piece with a color matching your bottom center
- 2.Position it in the top layer with the correct color facing up
- 3.Rotate the top layer until the edge aligns with its target position
- 4.Apply the appropriate algorithm to insert the edge
- 5.Repeat for all three bottom layer edges
Step 3: Solve the Last Layer (5 Cases)
Once your bottom layer is complete, only five distinct cases exist for the top layer. Each case has a specific solution path.
| Case Number | Description | Solution Method |
|---|---|---|
| Case 1 | Only one edge correctly placed | Repeat algorithm U' L' U L until solved |
| Case 2 | Two adjacent edges correct | Apply Sune: (R U R') U (R U R') |
| Case 3 | Two opposite edges correct | Use antisune pattern first |
| Case 4 | All edges flipped but positioned | Execute flip algorithm multiple times |
| Case 5 | No edges in correct position | Cycle using (R U' R') U' (R U' R') |
R U R' U R U R'
Last Layer Algorithm (Antisune): R U' R' U' R U' R'
Flip Algorithm: L R' L' R U' R U R'
Watch the complete tutorial:
Advanced QiYi Pyraminx Method: V-First and L4E
For speedcubers seeking to improve their times beyond the beginner method, two advanced approaches dominate competitive solving:
V-First Method
The V-first method focuses on creating a "V" shape with two edges and then solving the remaining edges more efficiently.
Steps:- 1.Solve three tips at the corners of the bottom layer
- 2.Build a V using two edge pieces that share a center
- 3.Solve the third edge around this V structure
- 4.Complete the last layer using L3E algorithms
Last 4 Edges (L4E) Method (Advanced)
The L4E method is considered the most efficient for competitive solving, capable of achieving sub-3 second average times with expertise.
Methodology:- 1.Create a complete V on the bottom layer
- 2.Identify your case among the L4E algorithm sets
- 3.Execute the appropriate algorithm to solve the remaining four edges
| Edge Configuration | Algorithm |
|---|---|
| Sune (Down Edge Solved) | (R U R') U (R U R') |
| Antisune (Down Edge Solved) | (R U' R') U' (R U' R') |
| 2-flip Case | (L R' L' R) (U' R U R') |
| Down Edge Flipped #1 | (R' L R L') U (R' L R L') U (R' L R L') |
| Down Edge Flipped #2 | (L R' L' R) U (L R' L' R) |
| Upper Edge Solved #1 | U L' U' L |
| Upper Edge Solved #4 | R' L R L' |
| Nothing Placed #1 | U R U' R2' L R L' |
QiYi Pyraminx Performance Specifications and Features
The QiYi brand offers multiple Pyraminx variants optimized for different skill levels:
| Model | Magnetic | Speed | Stability | Best For | Price Range |
|---|---|---|---|---|---|
| QiYi M Pro (Pioneer UV) | Yes | Very Fast | Excellent | Speedcubing | $18-22 |
| QiYi M Pro (Flagship) | Yes | Very Fast | Premium | Competition | $20-25 |
| QiYi MS Pyraminx | Yes | Fast | Good | All Levels | $15-18 |
| QiYi Master Pyraminx | No | Medium | Good | Intermediate | $12-16 |
| QiYi QiMing Pyraminx | No | Medium | Good | Beginners | $10-14 |
Watch an in-depth review:
Part 2: Complete Guide to Solving Rubik's Cubes - 2x2 Through 9x9
2x2 Rubik's Cube (Pocket Cube) - Beginner's Solution
The 2x2 Rubik's Cube is the logical starting point for cubers before progressing to larger puzzles. It uses a simplified version of the 3x3 method.
How to Solve 2x2: Step-by-Step
Step 1: Solve the First Layer- 1.Find the white/red/blue corner piece
- 2.Position it correctly using only the bottom layer
- 3.Locate the white/orange/blue corner and place it under its correct position
- 4.Use the algorithm
R' D' R Drepeatedly until white faces up - 5.Continue with white/orange/green and white/green/red corners
- 6.Apply
R' D' R Das needed until all corners have white facing up
- 1.Turn the cube so white is on the bottom
- 2.Find a corner where all three colors match the adjacent faces
- 3.Hold it at the front/top/right position
- 4.Use the algorithm
R' D' R Drepeatedly until all corners are oriented correctly - 5.Turn the top layer so the next unsolved corner is in position
- 6.Repeat algorithm
R' D' R Duntil that corner is solved - 7.Perform final rotations to ensure all corners match their center colors
R' D' R D (repeat 2-6 times based on corner orientation)
Tutorial:
3x3 Rubik's Cube - CFOP Method (Fridrich Method)
The CFOP method (Cross-F2L-OLL-PLL) is the most popular speedcubing method worldwide, used by world record holders and competitive solvers.
How to Solve 3x3: CFOP Breakdown
| Stage | Acronym | Description | Algorithms |
|---|---|---|---|
| Stage 1 | Cross | Solve white cross on bottom | Intuitive |
| Stage 2 | F2L | Pair edges with corners and place first two layers | 41 algorithms (or intuitive) |
| Stage 3 | OLL | Orient last layer yellow | 57 algorithms |
| Stage 4 | PLL | Permute last layer corners and edges | 21 algorithms |
- 1.Cross (Intuitive): Place four white edge pieces around white center
- 2.F2L (41 Algorithms): Insert corner-edge pairs into the first two layers
- 3.OLL (57 Algorithms): Orient all yellow pieces to face up (orientation only)
- 4.PLL (21 Algorithms): Permute the last layer to solve the cube completely
4x4 Rubik's Cube (Rubik's Revenge) - Reduction Method
The 4x4 introduces the concept of center pieces and edge pairing, requiring a modified approach called the Reduction Method.
How to Solve 4x4: Four Critical Stages
Stage 1: Solve All Centers (Multiple Steps)Centers on even-layered cubes are not fixed. You must:
- 1.Build centers for white face using corner pieces as references
- 2.Build opposite center (yellow)
- 3.Build remaining four centers following the color scheme: Red-Green-Orange-Blue
- •Basic center build:
Rw U Rw' - •Center positioning:
Rw U Rw' U Rw U' Rw'
- 1.Group edge pieces of the same colors together
- 2.Create matching pairs for all 12 edge pieces
- 3.Common Algorithm:
Rw U Rw'(for basic pairing)
Once all centers are solved and edges are paired, the 4x4 becomes identical to a 3x3. Apply CFOP method.
Stage 4: Handle Parity Errors4x4 cubes have unique parity cases that don't exist on odd-layered cubes:
Parity Algorithm:Rw U2 Rw' U2 Rw U2 Rw' U2 Rw U2 Rw' U2 Rw U2 Rw'
Complete 4x4 Tutorial:
5x5 Rubik's Cube (Professor's Cube) - Reduction Method
The 5x5 puzzle introduces fixed center pieces (like the 3x3), simplifying center solving while adding complexity through additional edge pieces.
How to Solve 5x5: Essential Stages
Stage 1: Solve Centers (Two Opposite, Then Four Remaining)- 1.Build first center using 1x3 bars as reference structures
- 2.Solve opposite center using intuitive pairing
- 3.Create 2x2 blocks and match them for remaining centers
- 4.Algorithm for moving center blocks:
Ll' U2 Ll
- 1.Match edge pieces with the same color into pairs
- 2.Organize pairs around the corresponding color centers
- 3.Use algorithms like
r U' M U r' U' M'to position pieces
- •Basic pairing:
(Ll)' U2 (Ll)' U2 F2 (Ll)' F2 (Rr) U2 (Rr)' U2 (Ll)2
With all centers solved and edges paired, solve as a regular 3x3 using CFOP.
Advantage: No parity errors (5x5 has fixed centers like 3x3) Complete 5x5 Tutorial:6x6 Rubik's Cube - Reduction Method with Parity
The 6x6 returns to even-layered complexity with floating centers and introduces parity errors requiring specific algorithms.
How to Solve 6x6: Six Stages
Stage 1: Solve All Centers- 1.Build outer center rings (each color has 8 center pieces arranged in a 3x3 pattern with center)
- 2.Solve centers following the established color scheme
- 3.Reference formula:
Ff UC f'(with variations)
- 1.Group edges into 6-piece sets per color
- 2.Form complete edges for all 12 positions
- 3.Use wide moves:
Rw,Lw,Fw,Bw
Once centers and edges are complete, solve as 3x3.
Stage 4-6: Handle Parity Cases6x6 has specific parity errors:
- •OLL Parity
- •PLL Parity
Rw U2 Rw' U2 Rw U2 Rw' U2 Rw U2 Rw'
Tutorial:
7x7 Rubik's Cube - Reduction Method
The 7x7 (also called the V-Cube 7) has an odd number of layers like the 3x3 and 5x5, eliminating parity issues but introducing more pieces to manage.
How to Solve 7x7: Streamlined Approach
Stage 1: Solve Centers- 1.Build first center (white) with intuitive piece placement
- 2.Build opposite center (yellow)
- 3.Create middle layer centers using intuitive building techniques
- 1.Group 5 edge pieces per color into matching pairs
- 2.Use the flipping algorithm when needed:
Rw U2 Rw U2 Rw' U2 Rw U2 Lw' U2 Rw U2 Rw' U2 x' Rw' U2 Rw' U2 M'
Special cases arise when only four edges remain unsolved
Stage 4: Reduce to 3x3 and SolveExecute standard CFOP method.
Advantage: No parity errors (odd-layered) Video Guide: Beginner Tutorial:8x8 Rubik's Cube (V-Cube 8) - Reduction Method
The 8x8 is an advanced even-layered puzzle requiring meticulous center and edge solving plus parity management.
How to Solve 8x8: Detailed Process
Stage 1: Solve Three Centers (White, Yellow, One Middle)- 1.Build 1x6 bars for first center
- 2.Create complete center by joining bars
- 3.Repeat for opposite and middle centers
- 4.Plan color scheme: Red→Green→Orange→Blue
- 1.Move solved centers out of the way
- 2.Strategically build remaining centers
- 3.Reposition completed centers
- 1.Create 3x3 square in center
- 2.Use algorithms to position final pieces
- 3.Complete all center work before edge pairing
- 1.Create 1x8 bars systematically
- 2.Position bar pairs together
- 3.Formula:
R u R Primevariations
Rw U2 Rw' U2 Rw U2 Rw' U2 Rw U2 Rw' U2 Rw U2 Rw'
Stage 6: Reduce to 3x3 and Complete
Apply CFOP to finish the puzzle.
Tutorial:9x9 Rubik's Cube - Reduction Method
The 9x9 is the largest standard speedcubing puzzle, offering the ultimate solving challenge with odd-layered complexity.
How to Solve 9x9: Comprehensive Strategy
Stage 1: Solve All Centers (Six Total)Centers on 9x9 have 36 pieces each (arranged in 6x6 pattern). Strategic order:
- 1.White center
- 2.Yellow center
- 3.Four middle-layer centers (using contouring method)
- 1.Create white edges (9 pieces each edge)
- 2.Move to yellow edges
- 3.Algorithm for edge movement:
L' u' L u L' u' L u(and variations)
Special cases occur with final edges requiring specific handling
Stage 4: Complete All 36 Center PiecesUse contouring (3x3→5x5→full) to efficiently solve remaining centers
Stage 5: Handle Parity ErrorsExecute parity algorithms when needed
Stage 6: Reduce to 3x3 and SolveApply CFOP method to complete the puzzle.
Estimated Time: 3-5 minutes for beginners (can reach under 2 minutes with experience) Video Tutorial:Part 3: Comprehensive Comparison Table
All Cube Types: Solving Methods and Difficulty
| Cube Type | Layer Count | Primary Method | Estimated Beginner Time | Key Difficulty | Parity Errors | Center Type |
|---|---|---|---|---|---|---|
| 2x2 | 2 | Layer-by-Layer | 2-3 min | Algorithm mastery | None | None |
| Pyraminx | 3 sides | Layer-by-Layer/L4E | 1-2 min | Intuition-based | None | Fixed |
| 3x3 | 3 | CFOP/Roux/ZZ | 5-10 min | Algorithm count | None | Fixed |
| 4x4 | 4 | Reduction | 10-15 min | Center solving | Yes | Floating |
| 5x5 | 5 | Reduction | 15-20 min | Edge pairing | None | Fixed |
| 6x6 | 6 | Reduction | 20-30 min | Parity cases | Yes | Floating |
| 7x7 | 7 | Reduction | 30-45 min | Scale complexity | None | Fixed |
| 8x8 | 8 | Reduction | 45-60 min | Piece count | Yes | Floating |
| 9x9 | 9 | Reduction | 60-90 min | Extreme patience | None | Fixed |
Part 4: Essential Solving Techniques and Tips
Tips for Mastering How to Solve QiYi Pyraminx Faster
- 1.Inspection Phase (15 seconds): Plan where to place your first three edges
- 2.Efficient Rotations: Minimize cube rotations; use more turn rotations
- 3.Magnetic Advantage: QiYi magnetic pyramixes provide auto-alignment, reducing solving errors
- 4.Muscle Memory: Drill algorithms daily until they become second nature
- 5.Look-Ahead: During one step, observe and plan the next step
- 6.Corner Cutting: Modern QiYi puzzles handle aggressive cutting; use this for speed
Universal Cubing Tips for All Sizes
- 1.Tension Adjustment: Properly tensioned puzzles turn smoother and faster
- 2.Lubrication: Quality cube lubricant reduces friction (apply sparingly)
- 3.Breaking In: New puzzles improve after 50-100 solves
- 4.Finger Tricks: Develop efficient hand movements for rapid turning
- 5.Practice Scrambles: Use online scramble generators for consistent practice
- 6.Video Analysis: Record your solves to identify bottleneck steps
- 7.Method Flexibility: Adapt your method based on scramble orientation
Part 5: Speedcubing Methods Comparison
CFOP vs. Roux vs. ZZ Methods for 3x3
| Aspect | CFOP | Roux | ZZ |
|---|---|---|---|
| Move Average | 56-60 | 45-48 | 52-54 |
| Algorithm Count | 119 | 42 | 102 |
| Learning Curve | Moderate | Steep | Moderate-Steep |
| Best For | All-around | One-handed | Rotationless preference |
| World Records | Yes | Growing | Yes |
| Big Cube Variant | Yau (excellent) | Meyer (weak) | 4Z4 (moderate) |
Conclusion: Your Complete Cubing Journey
Whether you're beginning with the QiYi Pyraminx or progressing through all nine cube sizes, consistent practice and proper technique are essential. The pyramix teaches fundamental puzzle mechanics with its unique V-first and L4E methods, while the progression from 2x2 through 9x9 develops increasingly sophisticated spatial reasoning and algorithmic proficiency.
Recommended Progression Path:- 1.Start with QiYi Pyraminx (intuitive, fast completion)
- 2.Move to 3x3 with CFOP method (foundational)
- 3.Progress to 4x4 for reduction techniques
- 4.Expand to 5x5, 6x6 for advanced reduction
- 5.Challenge yourself with 7x7, 8x8, 9x9
- •QiYi Official Pyraminx models: Magnetic and non-magnetic options available
- •Complete tutorial channels: KTFG, J Perm, Rubik's Snap
- •Algorithm databases: CubeSkills, Algdb.net
- •Practice timers: csTimer, Twisty Timer